Tiny Toon Adventures
Nintendo Entertainment System
I grew up with the Looney Tunes among other cartoons and television. It might be more apt to say that my parents grew up with the Looney Tunes since most of the shorts I watched with Bugs Bunny, Daffy Duck, and the rest of the crew were created well before my time. There were still cartoons being produced starring those ink and pen anthropomorphic comedians but while they were teaching me the fundamentals of well-timed jokes, they were clearly having a bit of an issue reaching a younger generation.
Cut to 1990 when Warner Brothers, the company that produced Looney Tunes and the Merrie Melodies cartoons, decided that they wanted to “inject new life” into their animation department by creating a show that featured younger versions of the characters the public had come to know and love. Alongside plenty of other shows that turned classic characters into children and babies at the time, Tiny Toon Adventures, a cartoon about the next generation of Warner Brothers’ stars in training, came to life.
As was the way at the time, once the show had proven to be remotely successful, the market was flooded with merchandise. Stuffed dolls, lunchboxes, coloring books and, of course, video games. The first of these to hit the shelves was for the Nintendo Entertainment System a year after the cartoon had its first episodes on the air. Given the mild phenomenon, the game arrived to mostly great reviews across the board. I had some fond memories of playing this game with my babysitter as a kid, but I know some of my other favorite games growing up have let me down as I’ve gone back to them now.
As usual, I had to figure out if Tiny Toon Adventures was one of those games that would fold under the weight of time.