Fatal Frame II: Crimson Butterfly
Genre: Survival Horror
While I’m still catching up with my batch of games from the Halloween season last year, it’s been a goal of mine to play through some of the major series of the horror genre since I started up the blog. Fatal Frame’s been among the goals since the beginning since I’ve only played through the first two despite owning the rest of the series. Given my recent look into the original Fatal Frame, I was excited to check out the second game again. Full honesty: I haven’t played it since high school and my memory of it was fuzzy but positive.
Now, Fatal Frame II: Crimson Butterfly is one of the heralded possessions for horror collectors on the Playstation 2, though it hasn’t quite hit the heights of Rule of Rose or Kuon. It falls squarely into the crosshairs of “relatively affordable” and “rare enough to require hunting for a genuine copy”. It has a strong reputation as one of the scariest horror video games available- period. The few vivid memories I had of the game before my replay were of some choice scares so I couldn’t really fight that reputation myself. Again, though- it had been a while.
Since October felt like the perfect time to make some headway into the Fatal Frame games, I figured I’d dig out my copy of the fabled Crimson Butterfly and see if I could dust off some of the cobwebs on my memories from years ago. Continue reading
Secret of the Stars
Genre: Role-Playing Game
Video games have a variety of ways that they can gain notoriety over time, but they tend to fall into one camp or another. One way is that the game is so well-made, fantastic, or charming that the general public can’t help but fall in love with it. There are a vast number of games from the golden age of the Super Nintendo and Sega Genesis days that I can think of off the top of my head when I think about the games that captured my attention and have stuck with me to this day.
Then, there is the other way; the way that may not be considered quite as positive as the first. There is a selection of games that miss the mark in such a grandiose way that they become cult classics, revered for the mess of positive and negative elements that they bring to the table. These are the games that are not so universally terrible that they can’t be played, but the ones that effort was put into to make into a game that could walk alongside its technological brethren and hold its head high as one of their equals- and managed to miss the point of why those games were so successful.
Tecmo’s Secret of the Stars is one of those games to me. Before I got the chance to play it, I had heard so much about how terrible the game was but hadn’t really heard exactly why it was awful. It wasn’t that I doubted the people saying these things about the game. Usually, when I haven’t heard of an RPG from the early 90s era by this point, I feel like there’s something off about it that has kept it in mind blind spot over the years. I felt like I would be letting myself down to not at least try to forge through Secret of the Stars and see exactly why it has been panned by so many people, though, and much like some other games I’ve reviewed here, I turned the game on with an open mind in an attempt to analyze it to the best of my abilities.
Let’s see how that went, shall we? Continue reading
Genre: Survival Horror
In general, horror is a tricky genre to be successful in, despite there being quite a bit of leeway as to what “horror” can actually pertain to. Sometimes, horror can be encapsulated by the visuals of a game, making for some gruesome scenes or grisly environments that can offset a player’s senses. Action-horror can give a player weapons and defenses aplenty at their disposal only to let them whittle away as the game continues. Then there are games that don’t even give you weapons, offering either environment or a host of hiding spaces to avoid assailants as you attempt to escape the encroaching danger.
Whatever the specifics are, horror games usually have the primary goal of trying to scare the player. Jump scares can be cheap but effective and atmosphere and digital disorientation can leave a lasting impression but takes a thorough followthrough to pack a punch. There is a delicate balance involving tension, foreboding, art, and programming that has to go into these games for them to achieve their goal.
One game that made this attempt was Fatal Frame, the origin point of a series that never quite reached the popularity of some of its brethren but has a well-sized and devoted following. Touting a rare “based on a true story” label on its cover, the game left quite the impression on me growing up but I never finished the original title, opting instead to play through the second entry with a friend in high school over the course of a night one summer. I’ve had fond memories of the pieces of the series I’ve played in the past, so I decided it was time to buckle in and push through the game that started the series on its quiet course into cult reverence. Continue reading
Gust, Co Inc. / Koei Tecmo
As a fan of a few magical girl series- Puella Magi Madoka Magica, Yuki Yuna is a Hero, and of course, Sailor Moon, come to mind- I’ve come to appreciate a number of tropes that they rely on to propel themselves forward. Frequently, you’ll see themes of friendship, self-empowerment, and drawing upon personal wellsprings of strength both physical and emotional to succeed. This has been a draw to them for me for some time and finding games that also rely on those themes usually means that they will be automatic successes for me.
Happening on Blue Reflection in a magazine review, it seemed to have all of the trappings that would bring me running: magical girls, modern day settings, and Gust (developers of the Atelier series, among others) at the helm. After receiving the game in my latest Christmas haul, I finally got to sit down and play it.
Did it live up the hype I created for it? Did the power of friendship win the day?
Find out on this episode of 3PStart!
I’ve been mulling it over in my head for awhile now. I wanted to do a review of a series, and preferably one that I loved for years. This is one series that I think my cohort isn’t as familiar with, and while it crossed the paths of gamers in a few different genres, it seems to have flown under the radar, except for fans of the franchise.
Today, I talk to you about the Monster Rancher series. Continue reading