Genre: Horror Beat-em-up
Despite some dabbling into the series, the Splatterhouse games have flown low on my radar for a while. There’s nothing in particular that has kept me from them. I played them a bit as a kid, but the only one I’ve played through was the reboot that came out a few years ago. It’s always been interesting to me but for a few reasons, it kept getting brushed aside for other franchises.
The strange part is that Splatterhouse has a myriad of elements I enjoy. The protagonist is a buff hockey-mask wearing figure, the story has elements of Lovecraft and slasher films, and it falls right into my retro wheelhouse. The excessive violence, even having been toned down before being released on American consoles, would have been right at home alongside games like Night Trap and Mortal Kombat during the creation of the ESRB ratings and trials. The only thing keeping me from playing through the entire series was a lack of a Turbografx-16 growing up.
In an attempt to take a look back at the system and its library, I knew Splatterhouse would have to be one of my first stops due to how long the title’s been sitting in my backlog. Since the series has fallen into obscurity despite a relatively successful revival back in 2010, I thought it could be fun to check on the beginning of the series and how it evolved, not to mention how it holds up now. Continue reading