Save Point – My Week in Gaming – 2/15/2020

Fatal Frame
Hey folks! Welcome to the weekend- even if some of us don’t really get a “weekend” per se thanks to work or other obligations we may not be as excited as we could be about.

Since I’m in the middle of a bunch of games and really haven’t had the chance to sit down and write about them formally, I thought it could be a time to implement a new feature just to chat about what I’ve been doing over the past week or so. I usually dabble in so many games and other media over seven days that it feels like a waste not to chat about it as it’s happening in some way.

Mixing, Matchmaking, and Murder

At any given moment, I tend to have at least one game going on my Switch for handheld and relaxing times throughout the house, two on my PC (one persistent or with friends and one for myself to play solo), and one or two on a console like my Playstation 4 or XBox One. There’s usually something retro thrown in there when I feel up to it, but my backlog has been begging me to give it attention lately, so between that and my consoles having just been hooked up in my new place, I’m pretty much at half-capacity right now.

CinderedShadows

I recently picked up the Fire Emblem: Three Houses DLC, Cindered Shadows, which had been advertised as an April release last I had known but got pushed up and released on February 13th. I’m only a couple of battles in, but I’m already enjoying the return to Garreg Mach and some of the new features and classes that have been brought in with the new House, the Ashen Wolves. Between that and coming to the end of the main story of Atelier Ayesha: The Alchemist of Dusk, my Switch has been working overtime- even if it’s just going back to games I’ve already beaten in some form.

On PC, I caught wind of a game called Song of Horror, an episodic horror game that I had barely heard of before I lunged into the trailers for it and bought the Season Pass so that I had all of the episodes once they released. At five episodes total (and the fifth coming out sometime in the next month), I’ve made my way through the first two and I”m still going pretty strong on the third. Between the quality of the game itself and the persistent nature of losing characters, I’ve got to say it’s been a tense one and I’m really enjoying it.

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So far as games I’m playing with other people, I’ve dipped my toe about knee-deep back into Dead by Daylight with some mixed results. They’ve added a few things since I had the chance to play it like challenges to unlock lore of the game and its world and some more playable survivors and killers, but I’m still pretty average at the game itself. It’s a ton of fun at all times for me, though. I’ve also picked up The Division 2 on sale for three dollars to play with my buddy and some others. I was a big fan of the previous one and I’m enjoying the second one, but it’s a bit too early to tell if it’ll stick around in my usual cycle of persistent games.

Backlogs Don’t Only Exist in Gaming, Y’know

So I’ll admit- I’m behind on writing reviews of some of the games I finished off in 2019. Some of them might fall to the wayside or may end up with some lighter coverage in an effort to give some finality to them, though the two I’ve got in my crosshairs right now are on seemingly-James-Bond-action-RPG Alpha Protocol and the NES classic Crystalis. Having just finished up Tokyo Mirage Sessions Encore #FE, I’d love to jot something down about that, too (though, spoiler alert, I recommend it for any fans the Persona or Fire Emblem series).

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As far as featured articles are concerned, I’ve got entries for both the Atelier Series Overview and the Fire Emblem Overview in the works to cover some of the spin-offs and newer games for Fire Emblem as well as the history of the Atelier titles. I’ve also been toying with a follow-up to the Where Did That Come From? series analyzing Zombies Ate My Neighbors and the immense amount of pop-culture references in it. There are a bunch of plates in the air, but I’m addressing them one at a time and they aren’t crashing to the floor, at least!

So What Else is Going On?

Image result for pax east 2020

In a couple of weeks, I’ll be attending PAX East with my good buddy, 76Trombones, and some of our other Twitter friends and I couldn’t be more excited. I’ve been researching some of the games that’ll be there, and I’m hoping to give more “up-to-the-minute” coverage compared to last year- though it will probably end up being some daily reviews and then one big overview at the end. I’ll also be taking another trip into the cosplay part of the convention due to the amount of fun I had with it last year. I extend to my friends and readers here, though, if there are any games you’re interested in hearing more about on display there, please feel free to let me know. Most likely, there will be a post in the next week or so about some of the games I’m looking forward to as well as larger titles of interest.

Over the past month or so, I’ve also been helping to contribute to a new feature over at The Well-Red Mage called Magipedia. By his own description, it’s meant to “discover the etymological, cultural, and mythological backgrounds of video game characters, places, and monsters”, and while there aren’t a ton of entries yet, the material that’s there is great and there are plenty more planned and coming out every week- including a couple from yours truly. If you dig analysis, game history, or general quick reads about the nouns of the video game universe, they’re worth a look!

Last but not least, I’ve been working on putting together a set-up to start streaming. Maybe recording videos. Possibly podcasting. I’m not entirely sure yet, so it’s going slowly while I feel out my computer equipment and software. I’ve had a few ideas about where to go with and how to go about it, but there will probably be more momentum there once PAX has come and gone.

So that’s my week in review and what I’ll be playing this weekend! What are you all up to? What are you looking forward to or working on that you’d like to share? Feel free to let me know in the comments (which have been dodgy as of late, so please forgive my slow replies there) or over on Twitter @The3rdPlayer.

Have a great week, folks!

August in Review

3pmegamanstyle

Hey folks! I’m a few days late, but it’s been a hectic beginning to September so I hope you’ll all forgive me.

So far as life is concerned, it’s mostly been work and trying to be social where I can. A lot of that involves gaming, which is nice, but I’ve also been working on getting back into reading. I’ve pretty much careened through the first book of Stephen King’s Dark Tower series, The Gunslinger, in an effort to read through some of his connected mythos. It’s been nice having a book reel me back in again, and I’m hoping the reading bug catches me this time around. There are a lot of great works out that I’ve been meaning to get to.

I also featured on a co-stream with my best friend, Sparkhive (who’s stream can be caught here!) and introduced her to the game, ObsCure (which I also reviewed here). It was a blast to not only collaborate with a good friend live and in front of a bunch of fun folks, but it reminded me that I enjoyed streaming when I could for the most part before. It may be something I look into doing every so often once I have an apartment or a place to live where I can do it in peace.

Gaming itself has also been pretty erratic, though I’ve tended toward the spooky over the past month. I managed my way through the original Fatal Frame and have started up with Fatal Frame II: Crimson Butterfly. I’ve also worked through three or four run-throughs of The Dark Pictures Anthology: Man of Medan, Supermassive’s follow-up effort to one of my favorite games, Until Dawn, which I’ll have some impressions of up on here shortly for. My co-op playthrough of Dead Rising 2 is coming to a close soon, too. Not to be outdone, though, my Switch has gotten quite a bit of playtime with a second run-through in Fire Emblem: Three Houses and the Final Fantasy VIII Remastered release a few days ago.

Needless to say, it’s a great time to be a gamer!

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Reviews and Posts

Keeping on my horror slant, most of the games I wrote about this month had some hand in the macabre. Exploring Castlevania 64 after all of these years was a fun romp into one of my favorite series, even if the experience is a bit lacking. The original Dead Rising left the same kind of taste but as the origin point of the series, it kind of makes sense that there were some bumps in the road. Surprisingly, DreadOut: Keepers of the Dark was a solid sequel that followed the original DreadOut (review) faithfully and kept most of what worked so well in the original.

The one deviation was A Boy and His Blob which I had wanted to revisit since I first owned it on the NES years ago. It’s an interesting little title that’s worth a peek and has made me interested in the remake that came out on the Wii some time ago.

Castlevania (N64)
Dead Rising (360)
A Boy and His Blob: Trouble on Blobolonia (NES)
DreadOut: Keepers of the Dark (PC)

The only editorial piece I did this month came from the “Adventures in Collecting” series I’ve attempted to keep up- though this one was a bit of a warning to budding collectors more than anything. From my advice pile to you: “make sure you read the fine print”.

(Mis)Adventures in Collecting – Fire Emblem

Looking Ahead

Aside from write-ups on Fatal Frame and some impression on Man of Medan, I’m hoping to continue on with my Dead Rising write-ups and finally put the finishing touches on my overview of Left 4 Dead. I have a few other games that I’m looking forward to but I hesitate to chat about which ones I’ll actually get to jot my impressions of down in here before the end of the month. It’s actually feeling like there might be quite a few editorial pieces upcoming for some reason.

Really, the sky’s the limit and I’m not totally sure what will be coming up in the blog for September- especially since we’re heading into the Halloween season, my favorite season of all. If my gaming habits are any indication, though, you’ll be seeing some fun horror and RPG titles over the next few weeks.

Hope you’re all having a fantastic start to your month- and I’d love to hear what you’ve been reading, watching, gaming, or just generally doing that you’d like to share!

– Matt (a.k.a. The3rdPlayer)

July in Review

3pmegamanstyleHey, folks! Welcome to my quick wrap-up of July and what I’ve been up to and writing about over the past 31 or so days.

So what’s been going on in my neck of the woods this month?

Well, in life, it’s been incredibly warm in my area so I’ve spent a lot of time outside and looking for some life improvement while searching for an apartment and generally finding my next direction to travel in. I’ve also entered into year two of the tabletop game that I’ve been running, which has been a bit of an accomplishment for me given the fact that I was terrified of running something like that for friends at all. I’ve also set myself up to try to get more reading done in the future regarding both blogs and literature I’ve been meaning to get to or revisit.

It sounds like a tall order and, to be honest, it is. I suppose working in a direction that I want to be heading toward slowly but surely is better than just expecting everything will fall into place right away, right?

So far as gaming is concerned, I started out the month on a bit of a spree across a bunch of systems, though I’m always working through my Steam backlog and collecting so the pile of games grows ever larger. Before I became hopelessly obsessed with Fire Emblem: Three Houses, I started in on Hyperdimension Neptunia Re;birth 1, a remake of the original game (which I also never played but have heard great things about). I’ve also been looking at some fun platformers and horror games coming up- especially with Man of Medan on the horizon for next month.

It’s been a great time for games, hasn’t it?

20190629155923_1Posts in Review
This month was a pretty horror heavy month, though not without my having finished some games I’ve been meaning to for a while:

Romancing SaGa: Minstrel Song (PS2)
Huntsman: The Orphanage – Halloween Edition (PC)
The Ring: Terror’s Realm (Dreamcast)

I also managed to write up a blog post on how games handle protagonists that the player probably shouldn’t empathize with but they should enjoy playing as:

The Frank West Conundrum – Analyzing a Non-Traditional Protagonist

I really enjoy analyzing and discussing these kinds of topics. They’re usually based on conversations I’ve had in passing with gaming friends in person, so bringing them to folks who I get to talk to in the comments here and on Twitter always results in some night insights.

20190706235039_1What’s to Come?
Over the next month, I’m looking forward to updating the couple of overviews I’ve started to include more of the Atelier games and to cover Fire Emblem entries that have released since like Fire Emblem Warriors, Fire Emblem Heroes, and my current obsession, Fire Emblem: Three Houses. I’ve also been working on playing through to do a review and overview of the Left 4 Dead series. I don’t think I’ve played enough first-person shooters or cooperative games lately, so I’d like to branch into that a bit more.

Of course, I’ve also got a review for Dead Rising coming up, along with another game I had been meaning to get through, Castlevania 64. I have a whole host of other games to play through, and I’ve been pretty happy with my balance of PC and console coverage as well as retro and current generation focus, so you can most likely expect more of the same from me upcoming.

Preferably a higher volume of writing, as well- once I finish up with Three Houses, of course.

There are also a lot of you that I would love to support more, and I want to make another post soon showing some love for the folks who have been actively chatting and interacting and some blogs that I’ve been appreciating and frequenting.  I want to stress that there are a lot of folks on here that I appreciate, admire, and support, despite my inability to keep up with all of the amazing content you all produce!

Have a great rest of the week and here’s to a fantastic August!

– Matt (a.k.a. The3rdPlayer)

Weaving a Beautiful and Complex Harmony – Playstation 2 – Romancing SaGa: Minstrel Song – 2005

TitlesRomancing SaGa: Minstrel Song
Playstation 2
Square Enix
Genre: Role-Playing
2005

The SaGa series is a lot like the Final Fantasy series in a number of ways. This should come as no surprise to anyone familiar with the golden era of Squaresoft and its catalog given the series’ roots being marketed at first as Final Fantasy Legend on the Game Boy. When game designer Akitoshi Kawazu joined Square and helped in the development in the first two Final Fantasy titles, he may not have specifically known that he was going to end up in charge of directing another one of the company’s longest running series when he was made the director of the Legend series.

Romancing SaGa hit the Super Famicom back in 1992, creating a niche in the role-playing genre that was off-beat enough to stall the series from reaching US shores under this name and with its current mechanics until five years later with SaGa Frontier. After the relative success of that game and its sequel, the company got to work on bridging into the next generation of gaming on the Playstation 2 with two more SaGa titles under the banner- Unlimited SaGa and a title simply known as Romancing SaGa.

Being familiar with the infamous reputation of Unlimited SaGa, I recently decided to turn my attention to Romancing SaGa (with the silent subtitle of Minstrel Song, I assume to discern just a bit further between the PS2 version and the original) as it’s been sitting in my collection for some time. The first time I attempted the game, I was lost. I hadn’t gotten the first idea of how to proceed even having been a fan of SaGa Frontier at the time. I’ve grown a bit since then and have had a lot of exposure to the series; I can’t even begin to describe how excited I am for the release of Romancing SaGa 3 coming to us soon. In my excitement and with new information under my belt regarding how to proceed with the series, I decided to give Romancing SaGa: Minstrel Song another whirl. Continue reading

With Honey Comes the Sting – Sega Dreamcast – Blue Stinger – 1999

screenshot_215Blue Stinger
Sega Dreamcast
Climax Graphics/Activision
Genre: Action Adventure
1999

During its launch in the US, Sega’s new Dreamcast console released with 18 games in tow. While that’s not a paltry number for the time, there were only a handful of recognizable titles in the mix like Sonic Adventure and Mortal Kombat Gold. Titles like Soulcalibur and House of the Dead 2 weren’t exactly household titles yet but were familiar to the arcade going crowd. Then, there was a host of games to file under the “unknown” label; intellectual properties that were getting the chance to grow and become new franchises on a sparkly new system.

Blue Stinger is the system’s sole attempt at a straight-up action adventure game from their launch. With the newly formed Climax Graphics at the helm and heavyweight publisher Activision helping the game, it looked to be a formidable attempt at starting a new series in the vein of Dino Crisis and other success stories from the time. I still remember seeing a hefty amount of advertising pushing the game in magazines, and my best friend at the time had grabbed a copy almost immediately because it looked so good.

Unfortunately, I didn’t remember much about playing it aside from the opening scenes when I dove into it recently. As a huge fan of the Dreamcast and its unique library, Blue Stinger is a game I’ve been meaning to take a trip through given its strange existence in the gaming community today- plenty of folks seem not to remember the game exists and those who do have polarizing views on it.

Having dug my heels in to finish it recently, I have my own thoughts on it to share on both how it holds up and regarding its place in gaming at the time. Continue reading