A Virtual Bounty Years In The Making – Super Nintendo – Super Metroid – 1994

Super Metroid (Japan, USA) (En,Ja)000Super Metroid
Super Nintendo
Nintendo / Intelligent Systems
Genre: Adventure Platformer
1994

All right.  Confession time.

Up until recently, I’ve never played through a Metroid title.  I’ve honestly only ever even picked up two of the games in my life- the original for the NES and Super Metroid for the Super Nintendo.  Fairly recently, I mentioned this on Twitter and after a few exchanges with some folks there, I resolved to finally play through the most vocally revered entry to Samus Aran’s adventures: Super Metroid.

I can pinpoint why it’s taken me so long to get to the series in a few ways.  In its prime, Super Metroid didn’t appeal to me as a gamer on most levels.  It’s taken me a while to embrace the science fiction gaming genre.  The general mechanics of exploration- now dubbed as an entire genre called “Metroidvania”- didn’t appeal to me in the slightest when I was younger, either.  By the time I started becoming intrigued by the Metroid games, the series already had a bunch of titles under its belt.

Since then, though, I’ve become endeared to a number of sci-fi flavored games and have played through a number of recent Castlevania games that play in a similar fashion to what I had been avoiding due to years.  Given my mission statement to experience and learn about as much gaming as I can, it felt like it was time to fill in this gap in my digital past.

One might ask “how did I feel finally having played Super Metroid”?  I’m more than happy to share my impressions about the experience with you folks!

(As a quick aside, I’m toying around a bit with the format of the reviews so you may notice some shifting of sections in the next few before I settle on the best format for what I’m going for.  Any and all feedback is welcome, as I want these reviews to be as reader-friendly as possible, too!)
Continue reading

The 3rd Player’s Top 5(ish) Games of 2017

Legend of Zelda, The - A Link to the Past000

In mere days, 2017 will have left us, and in its wake, there was a glut of fantastic games that graced our various consoles and electronic devices.  Being that I tend to focus more on old-school games and more cost-effective options than new releases tend to lend themselves to, my experiences with games that were released in 2017 are slim.  I did still manage to play a few great games that were actually released this year.

Most of my criteria for the games that I added on to this list were simply that they were released within the year and that I had played enough of them to really formulate a solid opinion on them.  Some games that didn’t make the cut I’ve been enjoying but I’m still cutting my teeth on- Nintendo’s Super Mario Odyssey and Deep End Games’ Perception being two notable titles that are very promising- and a lot of games I completed this year are a year or two off- Night School Studio’s Oxenfree comes to mind.  Honestly, if you’re looking for recommendations of games outside of the past year?  I’m a wealth of information and offerings.

What did I manage to play from this year, though, that has stuck with me and made some kind of impact?  After thinking thoroughly through my playlist over the past twelve months and sequencing them by relevance- well, I’m just impressed by people being able to work out top 10 lists without endless agonizing.

Now, to add to the top lists of the year of 2017- here is my list of my completely subjective and biased top five games from the year (and one honorable mention) for your consideration and entertainment!

(Oh, and as an added note, while I try to skip over spoilers as much as possible since I’ll be writing a bit more about some of these in upcoming posts, there very well may be spoilers.  As vague or minute as they might be, I’d rather warn my readers than not!)

Continue reading

Stranded, Steadfast, and Surviving – Nintendo Entertainment System – Startropics – 1990

Startropics 1

Startropics
Nintendo Entertainment System
Nintendo
1990
Genre: Action Adventure

Over the years, certain properties of companies like Nintendo have fallen to the wayside. Some of them also have a cult following, fond memories of yesteryear making for occasionally fulfilled wishes of revisiting once promising stories and characters. One title in particular, Startropics, is a title that I remember from growing up but never really playing it, despite stories about how much fun it was. It fell off my radar growing up, though. Thanks to some manner of circumstance, Startropics came back into my periphery. I decided to seize that lost opportunity from years ago and take the game for a whirl.

Startropics has a couple of flags that pop up, so far as some of my research has come up with. Word has it that this is a Zelda clone. Given that the game came up mere years after the original Zelda, that wasn’t the most promising thing I could hear, but it’s certainly not a strike against the game from the outset. There has to be some reason that the game didn’t spawn more than one sequel, though, right? If it has so many people who have such fond memories of it, it has to have done things right.

Could it be that the game was just a victim of being forgotten? Maybe it’s just the haze of nostalgia that’s left a mark on gamers who played during a simpler time?

Continue reading

No Game Is an Island – Nintendo Gameboy/Gameboy Color – The Legend of Zelda: Link’s Awakening DX – 1998

legend-of-zelda-the-links-awakening-dx-usa-europe-rev-a_01

The Legend of Zelda: Link’s Awakening DX
Nintendo Gameboy/Gameboy Color
Nintendo
1998
Genre: Action RPG

It has been a while since I visited the Legend of Zelda franchise, and when the holidays brought the Triforce Heroes cartridge to my 3DS, I started to wax nostalgic. Growing up, my mother and I played through A Link to the Past a few times, along with the original game, and while we were recalling memories of this over the holidays, we downloaded Link’s Awakening for her onto her 3DS so that she could play through it.

With that, of course, I needed to get the game myself to reminisce. The game has been an outlier of the Zelda series, though it has been popping up through references in recent games such as Hyrule Warriors and being available on the Virtual Console. More people have had the opportunity to experience this game.

In all honesty, this is a great thing for fans of the series.
Continue reading

Back on the Right Track – Nintendo Gameboy – Super Mario Land 2: The Six Golden Coins – 1992

SUPER MARIO LAND 2 : THE SIX GOLDEN COINS
Game Boy
Nintendo
(c) 1992
Genre: Action Platformer

If I admit something here, I hope no one holds it against me: I reviewed Super Mario Land mostly so I could get to its sequel and review it. That might be harsh, but my memories of Super Mario Land 2: The Six Golden Coins is much more pleasant and vivid than that of the original. Sometimes, though, heroes don’t always stand up to the test of time, as we’ve seen with a few other games of old in posts past. What does that say for this little gem?
Continue reading