Sowing Seeds of Tomorrow – Nintendo Gameboy – Final Fantasy Adventure – 1991

Final Fantasy Adventure (U) [!]_01

Final Fantasy Adventure
Game Boy
Square
Genre: Action Role-Playing
1991

The history of the Final Fantasy series in North America is a convoluted one, especially in the early entries.  The mainline entries were numbered in difference to their actual positions in the series due to our only receiving half of them before Final Fantasy VII, and there are a variety of games that had the Final Fantasy brand stapled to them upon release here.  Due to a number of reissues and adaptations, however, most of these have been ironed out.

Most fans of the series know that Final Fantasy Adventure is not considered a part of the actual series.  For a bit of history, the game was released in Japan as Seiken Densetsu (translated as Legend of the Sacred Sword): Final Fantasy Gaiden, indicating that while the game was related to the Final Fantasy series, it was meant to be a side-story.  The game’s origins become even more confusing when you factor in that this entry was released as Mystic Quest in Europe.  As Mystic Quest in North America was actually Final Fantasy USA in Japan-

Let’s just say that the name Final Fantasy Adventure is a misleading name in the grand design of Square’s catalogue, and while it has also been fixed with the recent remake- the game was released as Adventures of Mana– for a long time, the Final Fantasy name carried a lot of weight in both reputation and quality at the time that this game came out.  Does that mean that this game leaves the same impression that the rest of the titles did, though?

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The Best Legends are Complicated – Sony Playstation – Legend of Mana – 2000

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Legend of Mana
Sony Playstation
Squaresoft
2000
Genre: Action Role-Playing

As we’ve seen in the past, when a series tries to do something drastically different, it winds up creating two schools of fans in its audience. There are the people who wish that the series had stayed on the same track because if a formula is working for something, why try to mess with it? Then, there’s the group that believes the company behind the game was attempting something innovative and, for better or worse, they are happy that there was attempt to make something greater than the source material.

Legend of Mana tends to fall into this category of sequel. While most seasoned gamers could tell you about Secret of Mana (and possibly Secret of Mana 2 a.k.a. Seiken Densetsu 3), when it comes to Legend of Mana, many people have either heard of it in passing, remember trying to play through the game and giving up out of frustration or will gush about the game any time the chance arises. Being that I have now watched the game played through multiple times by people in my apartment, I decided to pick it up and play through it myself. I have to say that I definitely fall into one of the above schools of thought. Can you guess which one?

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