A Loss of Control and Perspective – Playstation 2 – Disaster Report – 2003

disaster report titleDisaster Report
Playstation 2
Agetec / Irem
Genre: Survival Action
2003

For as long as I can remember, I’ve been exposed to a number of ‘disaster’ movies. The first that I remember seeing was when I was introduced to The Poseidon Adventure and The Towering Inferno during some double feature on cable by my mother. It’s not a genre that I usually gravitate towards, but those films have always managed to catch my interest.  There’s a certain allure- especially to this diehard horror fan- to the adversary in a piece being the environment and the set pieces rather than a tangible force or person; the unpredictability and sheer carnage of the situation can make for an entertaining experience, even if it’s rarely poignant or soul-stirring.

Disaster Report, the first of the Zettai Zetsume Toshi titles revolving around natural calamities, is a game I distinctly remember my thought process while purchasing. Looking at the back of the game, the promise of battling against your environment and trying to survive as catastrophe upon catastrophe strikes around you was a novel concept to me at the time. It still looked like an early PS2 title, though, so I was wary as I grabbed it on sale and brought it home to try my best at it.

It’s taken a few tries. Like a lot of the games in my backlog, I could remember making it a decent way through the game and then stopping for some reason but couldn’t drag out the reason. Was it an infuriating sequence in the game mechanics? Was it just because my attention had been drawn to another game I had been meaning to play? Recently, I sat down with a determination to get through Disaster Report and relive the experience to figure it out and knock another piece of my backlog Jenga stack off of the tower.
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A Fun and Rockey Ride – Super Nintendo – DinoCity – 1992

Dino City (U) [t1]002

DinoCity
Super Nintendo
Irem
Genre: Action Platformer
1992

During the days of the Super Nintendo and Sega Genesis, a number of games thrived on the idea of normal people- usually kids to identify with the target audience- being transported into fantasy worlds and situations.  In a meta-sense, this doubles down on the purpose of the game itself and proved to be effective in games like Comix Zone, Monster Party, and a variety of other works.  DinoCity was a lesser known work that hasn’t garnered the same cult status as the previous two titles, but it is a game I remember vividly from my personal collection.

Heading up the dinosaur craze set forth in the 1990s, DinoCity is based on the made-for-television movie, Adventures in Dinosaur City, another lesser known film that you may have run across on a cereal fueled Saturday morning.  As a rarely referenced video game based off of an obscure kids’ film, DinoCity doesn’t seem to have left the same impression as a number of other film adaptations, but that could be for the best given the reputation of games based on movies.  How does the game stand up in the general spectrum of the Super Nintendo’s library of adaptations and platforming innovators?

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