LESTER THE UNLIKELY
I have mentioned in various conversations, the idea of games having ‘heart’ and that it helps some of those games thrive where they may not otherwise. The same can be said for the opposite side of that idea. Some games either try too hard and demolish their ‘heart’ or they try to put up a façade of ‘heart’ for the sake of sales. Looking at the surface of Lester the Unlikely, a Super Nintendo game with a cult following, one could see that this game falls into one of those columns. Which one, however?