A Nine-Point Guide on How to Scare The3rdPlayer

20160731192339_1.jpgI would never call myself an expert on horror. I’ve watched a ton of horror films and played my weight in horror games so I’m no stranger to the tricks and tropes of the trade, either. I’ve gained enough of a reputation to be considered an aficionado, though, somewhere closer to an expert than a layman. What I do know is that after spending probably half of my life taking in an appreciated horror media is that I know what works for me and what doesn’t.

Something I’ve talked to a few folks on Twitter and in my life about is not necessarily what is done well or isn’t but what actually works to give you the creeps and keep you entertained. When it comes to films, for instance, a solid slasher movie will keep me watching while a lot of movies with possession or vampires don’t tend to strike the right chords for me. On the other hand, I know people who have the exact opposite inclinations. Some people are claustrophobic and can’t take certain camera angles. I know plenty of folks who can’t stand when movies victimize children because it feels like low hanging fruit for the sake of a reaction.

Games are a little different, though. There’s another level of immersion because you’re the one controlling the person going through the ordeal. By extension, these things are happening to you and if you want to finish the game, you’re going to go through a gauntlet of jumps, creeps, and “You Died” screens to see the end and find salvation. How do you know which horror games are for you, though? Do certain mechanics work more effectively toward embedding that dread into your bones? Are there effects that make you roll your eyes a bit or get so frustrated that you need to put your controller down for a minute to compose yourself?

Allow me to open up my own discussion with five ways that games can creep me out- and four ways a number of games have rubbed me the wrong way while trying. As always, since this is discussing a multitude of game mechanics and situations from video games, there will be spoilers below. Nothing that will ruin a game entirely, but it may take some of the punch out of some scares you might not want ruined. Consider yourself warned!
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The 3rd Player’s Top 5(ish) Games of 2017

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In mere days, 2017 will have left us, and in its wake, there was a glut of fantastic games that graced our various consoles and electronic devices.  Being that I tend to focus more on old-school games and more cost-effective options than new releases tend to lend themselves to, my experiences with games that were released in 2017 are slim.  I did still manage to play a few great games that were actually released this year.

Most of my criteria for the games that I added on to this list were simply that they were released within the year and that I had played enough of them to really formulate a solid opinion on them.  Some games that didn’t make the cut I’ve been enjoying but I’m still cutting my teeth on- Nintendo’s Super Mario Odyssey and Deep End Games’ Perception being two notable titles that are very promising- and a lot of games I completed this year are a year or two off- Night School Studio’s Oxenfree comes to mind.  Honestly, if you’re looking for recommendations of games outside of the past year?  I’m a wealth of information and offerings.

What did I manage to play from this year, though, that has stuck with me and made some kind of impact?  After thinking thoroughly through my playlist over the past twelve months and sequencing them by relevance- well, I’m just impressed by people being able to work out top 10 lists without endless agonizing.

Now, to add to the top lists of the year of 2017- here is my list of my completely subjective and biased top five games from the year (and one honorable mention) for your consideration and entertainment!

(Oh, and as an added note, while I try to skip over spoilers as much as possible since I’ll be writing a bit more about some of these in upcoming posts, there very well may be spoilers.  As vague or minute as they might be, I’d rather warn my readers than not!)

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