Genre: Survival Horror
It’s that time again, folks. Time to dip back into the indie survival horror pool and see what we come out with. Thankfully, there have been a few successful hooks in the past, some of which I’ve discussed here and some I haven’t gotten the chance to yet. Of course, all of these efforts tend to lend their success to hit titles from the genre’s past- and that’s not a bad thing. Titles like Resident Evil, Silent Hill, and Clock Tower forged a well-beaten path for developers to take something and make it their own. In this case, Fatal Frame, a personal favorite, comes to mind.
DreadOut is a game that I followed a bit in its inception, watching the news of its funding and its subsequent development. Touting that it would be a spiritual successor to the Fatal Frame series, I couldn’t help but be intrigued. As a mythology buff, the promise that it took inspiration from Indonesian mythology and culture piqued my interest, too; it’s not a realm I’m familiar with but I’m always looking to learn more. When I came out, I took advantage of the first sale I could and slotted it into my Steam “to play” list.
Now, here we are. About five years later, I’ve finally booted it up to sit down and play thanks to some discussion on Twitter with some fellow horror fans. While I’ve been working on trying to get through the last mainline Final Fantasy title I haven’t beaten and I’m anticipating that the first quarter of the year will be busy with Nelke and the Legendary Alchemists and Resident Evil 2, I’ve been working to clear out my backlog- and DreadOut felt like the perfect place to start.