Deep End Games/Feardemic
Genre: Survival Horror
Having lived in New England my entire life, I’m no stranger to films that involve the Boston and general North Shore areas of Massachusetts. Given that authors like Stephen King and H.P. Lovecraft also center quite a bit of their work around the New England area, there is plenty of horror related literature to reference that center around Maine and Rhode Island. Gaming has also recently had a few prominent settings in the area, notably Fallout 4 which takes place in The Commonwealth a.k.a. Massachusetts. In most media, you only have to look in a general direction to find work that centers around this section of the country. I mean, it’s been around long enough to gain some kind of attention.
I had originally heard of Perception at PAX a couple of years back and while I didn’t get to check out the demo, my friends did and raved about it. I threw it on to a list of games I would keep an eye on and when I looked into it, I realized that not only did the game take place in New England, but it was also developed by a company based right out of Boston. From that point, I don’t think the game fell off of my radar until I purchased it during a sale on Steam.
Given my backlog, I had tried getting into the game once before and wound up distracted by other things in my life (and probably other games, to be honest) but given the time of year, I’ve been trying to work through some of the spookier games in my library. I settled on the fact that I owed it to myself to play through Perception to see if my initial hype could be lived up to, especially given the unique mechanics of the game that I had heard so much about.