That Fine Line Between Derision and Admiration – Nintendo 3DS – Creeping Terror – 2017

20190413100028_1Creeping Terror
Nintendo 3DS
Nikkatsu Corporation / Mebius / Aksys Games
Genre: Point-and-Click Horror
2017

The beautiful thing about the survival horror genre is that there are always developers trying to innovate and find new ways to break through the separation between the player and the distance of the screen to send shivers down spines and adrenaline through the roof. It gets tough with so many hands in the pot, though; for every Eternal Darkness, there is a The Ring: Terror’s Realm.

What happens when Japan’s oldest surviving film studio decides to jump into the ring, though? Nikkatsu Corporation is just that company and knowing quite a bit about films, it makes sense that they would eventually want to strike out into other media. Their first game to the development credit appears to be a PS Vita game from 2016 called Tokyo Tattoo Girls. While it doesn’t look up my alley, it genuinely seems like a strange first step for a company that’s been around for over 100 years.

Their second effort (so far as I can find, at least) was 2017’s Creeping Terror and it appeared on its surface to be a Clock Tower homage, which was the perfect draw for me to look further into it. As a fan of a number of games in Aksys’s catalog, it seemed like a safe enough bet that I’d at least enjoy it for a little while. It’s hard not to be wary as a horror fan, though. Some companies just throw some dark corridors together, slap some stickers on the outside comparing their game to “x”, and lure unwitting hopefuls into a web of mediocre and uninspired jump scares with nonsense plots.

Not that I’m jaded- but I had some hesitation heading into Creeping Terror. Continue reading

Fire Emblem – An Overview – Part 5

Shield of Seals

It’s been a while since I added to this overview, but Nintendo keeps adding to the Fire Emblem franchise- so eventually I knew I would have to expand on the original overview series I had started!

In this fifth entry to the Fire Emblem overview, I cover four games.

Okay, technically.  Three of the games are part of one narrative, covering the Fates trilogy with Conquest, Birthright, and Revelation.  The second entry  after the jump elucidates on Fire Emblem Echoes: Shadows of Valentia, which was not only a remake of one of my personal favorites in the series but was also my pick for top game of 2017.

With the Fire Emblem series growing in popularity outside of Japan (and a slew of spiritual sequels, spinoffs, and other iterations appearing in every corner of the gaming world), this overview will probably be perpetually growing as times allows- which works because I honestly adore the series and researching it has been immensely interesting.
If you’d like to go back to the beginning of the series overview and Famicom days, feel free to look into the first part of the overview here.  Otherwise, kick back and check out my bird’s eye view into the gears of the remaining 3DS entries of the Fire Emblem series!

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Fire Emblem – An Overview – Part 4

shield of seals

 

And now, the moment you’ve all been waiting for- the finale of the Fire Emblem Overview!  We’ll jump from system to system, saga to saga, and see the growth of the Fire Emblem series over the last ten years- and maybe even get a glimpse into the future of the series.  Get ready for a good long teaching session as we blaze through the Tellius Saga, a pair of remakes for the Archanea Saga, and the beginning of a still unfinished story in Fire Emblem: Awakening!

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