Just a Short Trip Back for More – PC – DreadOut: Keepers of the Dark – 2016

20190811102407_1.jpgDreadOut: Keepers of the Dark
PC
Digital Happiness
Genre: Survival Action Horror
2016

Certain games lend themselves to a convoluted and drawn-out mythos. Taking into account some certain popular horror games, you could easily find essays about Silent Hill’s background and characters. Personally, I’ve poured through a number of analyses about Rule of Rose and the symbolism within the world drawn up over the game’s events. While a lot of that is in the eye and explanations of the analyst behind the keyboard, most franchises are not foreign to the idea of adding more to an already existing mythos to explain mysteries or flesh out their universe. It’s what endears people to their work, after all.

The original DreadOut (which I reviewed a while back here) took its inspiration from some already existing mythology, sending a group of trapped teenagers and their teacher up against some of the specters and demons in Indonesian stories. The game didn’t just rest on this, as it had its own plot and story to tell, but the combination of existing and specifically created histories made for an interesting plot to watch unfold as the horrors played out.

Keepers of the Dark is not a straight sequel to DreadOut as one might be led to believe from the title and timeline. I say this not only informationally but as a bit of a warning for the discussion to follow since there is almost no way to discuss the game without referring to elements from the original DreadOut and possibly giving some spoilers. Acting more like a “missing chapter”, according to the game’s page on Steam, it sort of takes a quick sidestep from the plot of the original and has events that relate to it. If you haven’t played the original game and don’t want it ruined for you, feel free to turn away now. No hard feelings here, I promise!

Otherwise, take a peek at what I thought of this extra chapter from the DreadOut universe and how effective it may or may not have been as a standalone piece. Continue reading

Blink and You’ll Miss It – PC – The Final Take – 2016

title
The Final Take
PC
Hush Interactive/Forever Entertainment S.A.
Genre: Survival Horror
2016

Sometimes, brevity is the kindest form of reference.

No, that’s not a saying. I just feel like it’s apt for some situations. In some cases, the less you say about something, the better. Sometimes, you have to refrain from saying something negative. Other times, there just isn’t enough to draw from to say much at all. In the case of The Final Take, it’s a bit more of the second reason than the first.

Given I just finished this game in a sitting, I wanted to at least pop some notes down so that if other folks run across this title, they may at least have some impressions before picking it up.  
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Simple Deeds and Sufferings of Light – PC – Layers of Fear – 2016

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Layers of Fear

PC
Aspys / Bloober Team
Genre: Horror
2016

Over the years, horror as a genre has branched off quite a bit.  While the genre wasn’t exactly a stranger to symbolism or subtext, time has lent itself to certain horror offerings exercising the cerebral and dramatic.  Video games have been doing this for some time now thanks to certain developers working to deepen the artform that video games have started to be recognized as.  Games like Silent Hill and Rule of Rose have taken a whole mythos and forums full of discussion to dissect- and it’s all been amazing to watch unfold as a horror fan.

Layers of Fear is an indie effort that attempts to marry the horror genre with drama and surrealism.  While a few games have done this, I had heard a lot about Layers of Fear from my friends- and yet had heard very little about it aside from it would be right up my alley and that I needed to try it.  Given my extensive Steam library, I thought it would be a while before I got the chance to play it. In a stroke of generosity, a friend of mine gifted me a copy so I could finally check out the experience.

That was about a year or so ago.

Well, now it’s the season and in between replays of Clock Tower and Friday the 13th, I’m making it my goal to get to some of the creepier titles I haven’t had the chance to break into yet.  First up on my list ended up being this one since I was in the mood for the kind of game I had at least thought it was.  Allow me to detail for all of you the experience I had after a year of anticipation for this game and all it had to offer.
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