Seta U.S.A. / Affect
Genre: Action Platformer
Plain and simple confession right up front before this article commences: I absolutely adore “magical girl” anime. I think there’s something to be said for a genre that emphasizes friendship, inner strength, and over-the-top transformations and special powers. I grew up watching Sailor Moon among other cartoons in the morning and when I started dabbling back into anime, I managed to find a few series that fit the tropes that still hooked me today.
When I was a kid, I visited one of the three rental places in town and came across a copy of Valis IV for the Sega Genesis. I popped it in and played it non-stop until I had to bring it back. While I don’t remember renting it again, I do recall that it felt like the closest thing to a Sailor Moon game that I had seen, given the young girl protagonist transforming into a sword-swinging warrior fighting off grotesque enemies as she tried to save her world. Given my fantasy-slanted role models growing up, it was no surprise that I would gravitate toward games and heroines like that.
This story is not about Valis, however. This story is about Kendo Rage, a game that looked a lot like Valis on its cover- and turned into something a bit different once the game powered on. I’ve turned the game on a few times since the first time I played it, but I finally completed it recently, once again finishing up a memory from my gaming past that was incomplete. Given the twenty-five or so years of build-up it had gotten, I have more than a few thoughts to share on this little-known title from the Super Nintendo’s golden years.