Resident Evil Gaiden
Game Boy Color
Capcom / M4
Genre: Action Horror
2002 (2001 in PAL region)
I missed out on the Game Boy Color for the most part so a lot of the games that were designed for the system are still mysteries to me. Somewhere between the Game Boy, the Super Nintendo, and the Super Game Boy, this little handheld slipped right under my nose while I moved from console to console. When I find games that would have snagged my attention back then in the current day, I immediately try to jump on them so that I can see exactly what I was missing.
Having loved Resident Evil since my friend described it to me on the original Playstation years ago, I spent hours with Chris and Jill on their flagship venture through the Spencer Mansion. Resident Evil 2 also became and continues to be a favorite of mine. I remember briefly seeing something about a Game Boy entry of the series in some magazine, but I couldn’t tell you which magazine it was or how deeply the article explained it. I never saw it on the store shelves so it slipped from my memory pretty easily, especially since it had come out in the PAL region before coming over to the US so I had no idea if I would even see it.
The next time I ran into Resident Evil Gaiden was on a random shelf at a Wal-Mart down the street from my house well after they had stopped selling GBC games. I didn’t pick it up then, either, but I was always curious about it. Part of the Resident Evil experience had to do with the scope and the narrative, both of which were things I hadn’t experienced on the Game Boy. Having the chance to play Resident Evil Gaiden recently, I finally got to see how I would feel about the ‘lost’ chapter of the series.