As I have mentioned in the past, I was raised on the Genesis, and stubbornly wanted to stick with Sega when I was ready to buy another system. It should come as no shock that I was a prolific and diehard defender of the Dreamcast when it came out. On the other hand, as an RPG lover, I was always really scrambling to find good RPG’s on the Dreamcast. There are certainly a couple, but for such a powerful system, it was mostly delivering good arcade style games over roleplaying games of any sort. Enter Grandia II: a game that finally romps its way onto the JRPG scene for a console that wasn’t Playstation, and seemed promising.