Sometimes, too much of a good thing can be bad. It’s not always the case, but nowadays, when a sequel arrives on the scene merely a year after the original, people complain, arguing that not enough work had gone into it or that the company was just trying to cash in while they could. Heck, look at Left 4 Dead 2, and listen to some of the fanboys go off. However, this was par for the course in the days of the good ol’ NES. Such was the case with Simon’s Quest, the second in the Castlevania series for Nintendo. No one can deny, though, that good or bad, a lot of effort was shoved into this little game over the course of one year.