Nintendo Entertainment System
Genre: Action Platformer
Every incredible developer has their humble beginnings. Nintendo had Mario Bros. and the Legend of Zelda. Sega had Sonic the Hedgehog and Alex Kidd. Even lesser known companies than those like Konami and Capcom have their beginnings. Then, there are niche developers that have interesting beginnings that one wouldn’t expect. Take Atlus, for example, who is well-known by many gamers as the purveyors of games like Persona, Shin Megami Tensei, and various other interesting titles. One of their four games for the NES, Rockin’ Kats, is much more mainstream than their position now would have one assume. No demons or crucifixions here. Just good clean fun.
Zelda II: The Adventures of Link
Genre: Role-playing Platformer
I couldn’t tell you what Nintendo was thinking back in the day when it came to sequels. I could wager a bet that they were about innovation, as it seems that way with everything they do, but the second game of almost every one of their earlier series winds up being immensely different from the first before the third game returns to the original formula. Super Mario Brothers and Castlevania spring to mind as prime examples. Among their ilk is Zelda II: The Adventure of Link. Much like the other series mentioned, The Legend of Zelda was a tour de force, even when it first arrived on the scene, and The Adventures of Link is widely considered a black sheep and (pardon the pun) a weak link, especially considering that the third game in the series was so well regarded. Does the game deserve all of the nay saying it gets?